Hello there,
So as you guys know, Riot announced in the end of September .that they would release Ahri, the
Nine-Tailed Fox, this long moment has finally arrived and Riot has given us some mechanic preview to Ahri. I am going to go over her mechanics and I am also going to comment and explain a bit about how you play her.
It seems like Ahri is a sort of assassin like character with a huge mobility that she needs to use to get into position and strike down weak enemies such as their carry either Ability Power (AP) or Attack Damage (AD). With high mobility, Ahri will also have the ease to get out of conditions when she is being focused in team fights.
Ahri has 3 known skills. A skill that has huge magic output at near range but not so huge at long range, a skill that has the ability to lock enemies down, and a skill that allows her to maneuver in and out of battle (her ultimate). About her skills, I agree that Riot has made Ahri a "risk/reward" character, allowing summoners to decide whether to go in battle with her ultimate and deal tons of damage to the enemy or she could use her ultimate to bait the enemies into the team. A crowd control (CC) skill on an assassin might be considered over-powered, but let's just see how Riot manages to balance this skill off.
Going over her gameplay, I think that summoners should play Ahri as an assassin where you stay behind and harass until you know that you can get a kill from a weak, low-health enemy. So her gameplay will more or less resemble Akali, except that you can't go invisible in the middle of the team fight. Ahri will really depend on timing, when and how to enter a team fight will be really important to her gameplay.
That's about it for the mechanics and comments on Ahri and I hope you guys find this helpful.
So as you guys know, Riot announced in the end of September .that they would release Ahri, the
Nine-Tailed Fox, this long moment has finally arrived and Riot has given us some mechanic preview to Ahri. I am going to go over her mechanics and I am also going to comment and explain a bit about how you play her.
It seems like Ahri is a sort of assassin like character with a huge mobility that she needs to use to get into position and strike down weak enemies such as their carry either Ability Power (AP) or Attack Damage (AD). With high mobility, Ahri will also have the ease to get out of conditions when she is being focused in team fights.
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| Ahri, the Nine-Tailed Fox |
Going over her gameplay, I think that summoners should play Ahri as an assassin where you stay behind and harass until you know that you can get a kill from a weak, low-health enemy. So her gameplay will more or less resemble Akali, except that you can't go invisible in the middle of the team fight. Ahri will really depend on timing, when and how to enter a team fight will be really important to her gameplay.
That's about it for the mechanics and comments on Ahri and I hope you guys find this helpful.

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